@startuml
sprite $unlock_alt [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000159BCCA8300000000000000000000
000000000000000002AFFFFFFFFFE7000000000000000000
00000000000000008FFFFFFFFFFFFFD30000000000000000
000000000000000AFFFFFFFFFFFFFFFF5000000000000000
00000000000000BFFFFFFFFFFFFFFFFFF500000000000000
00000000000008FFFFFFFFFFFFFFFFFFFF30000000000000
0000000000003FFFFFFFFFFFFFFFFFFFFFC0000000000000
000000000000BFFFFFFFD610029FFFFFFFF5000000000000
000000000002FFFFFFFB00000003EFFFFFFC000000000000
000000000007FFFFFFD0000000004FFFFFFF100000000000
00000000000CFFFFFF40000000000BFFFFFF500000000000
00000000000EFFFFFE000000000005FFFFFF700000000000
00000000000FFFFFFC000000000003FFFFFF800000000000
00000000000FFFFFFB000000000002FFFFFF900000000000
00000000000FFFFFFB000000000001FFFFFF900000000000
00000000000FFFFFFB000000000000BFFFFF300000000000
00000000000FFFFFFB000000000000045551000000000000
00000000000FFFFFFB000000000000000000000000000000
00000000000FFFFFFB000000000000000000000000000000
00000000000FFFFFFB000000000000000000000000000000
00000000000FFFFFFB000000000000000000000000000000
00000000344FFFFFFC444444444444444444443200000000
0000006EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFF734BFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFF300009FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFA000001FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF7000000DFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF6000000DFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF6000000DFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF6000000DFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF6000000DFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF9000000FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFF200008FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFE5129FFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000
0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD3000000
000000014555555555555555555555555555555300000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_UNLOCK_ALT(_alias) ENTITY(rectangle,black,unlock_alt,_alias,FA5 UNLOCK_ALT)
!define FA5_UNLOCK_ALT(_alias, _label) ENTITY(rectangle,black,unlock_alt,_label, _alias,FA5 UNLOCK_ALT)
!define FA5_UNLOCK_ALT(_alias, _label, _shape) ENTITY(_shape,black,unlock_alt,_label, _alias,FA5 UNLOCK_ALT)
!define FA5_UNLOCK_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,unlock_alt,_label, _alias,FA5 UNLOCK_ALT)
skinparam folderBackgroundColor<<FA5 UNLOCK_ALT>> White
@enduml